Series Coverage Matrix

Table 1 maps each platform feature to the paper that describes it in detail. The matrix is intended as a reading guide: a reader interested in a specific mechanism can locate the paper that presents it and the one that stress-tests it.

Table 1: Platform feature × paper coverage. described = feature presented in detail; exercised = feature used as experimental substrate; used = feature present but not the focus; cross-checked = cross-substrate confirmation.
Feature BDPD\(^0\) BDPD\(^1\) BDPD\(^2\) BDPD\(^3\)
Logistic engine (\(S\), \(r\), \(K\), \(\theta\)) described used used
Seneca engine (\(R\), \(C\), \(P\)) described exercised
Forest of Humbaba (card game) described cross-checked (V5)
Observability noise described calibrated (V6)
Perturbation surface (capacity cap, regen nudge) described
World / nested arenas described (V1)
Resource links described
Pollution links described
Pact registry (harvest cap, commons floor) described used
Cheap-talk channel (broadcast, announce, propose) described (D1)
Governance metrics (cooperation, lie, silent def.) described
Sanction perturbation (flat) described (C1)
Graduated sanction ladder described (D2, D3)
Arena-level meta-agent (sanctioner) exercised (V2)
World-level meta-agent (treaty enforcer) exercised (V3)
Exclude perturbation (junk arena) exercised (V4)
Treaty (harvest cap per arena per round) exercised (V3)
Capital shock / wealth shock exercised
Pollution-aware regulator (leading signal) described
OFAT robustness sweep exercised
Built-in heuristic agents (conservative, aggressive) described used used
LLM agents (DeepSeek-flash, Agent SDK) exercised (D1–D3) exercised (V2–V4)
Seed-robustness protocol (\(N = 5\)) used described (V6) used

Gaps not covered by the current series: